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@Derickgtwk · 90 downloads ·

For those who enjoy the wildest octave fuzz, I tried to recreate the Ibanez Standard Fuzz distortion as best as possible using LiveSpice and other tools. My original idea was to replicate the FY6 / Superfuzz / Shaftesbury Duo Fuzz, but I thought the Ibanez version would be a more sophisticated take on this fuzz.

@BuffaloSupernova · 299 downloads ·

Uses the envelope follower to apply a nonlinear pseudo-compression. Based off the nonlinear compressor (really envelope follower) but uses the distressor curves. Not really based on the distressor compression dynamics (no threshold, no ratio, different attack/release dynamic)s but uses the distressor captures combined with the envelope follower.

@BuffaloSupernova · 249 downloads ·

Based on the nonlinear compressor but does the opposite. Uses the envelope follower to apply a nonlinear expansion. Rather than controlling the volume directly the envelope modifies the nonlinear transfer function to apply more or less loudness/saturation. When the envelope is low the transfer function is linear (low gain/saturation applied to quiet signals), when the evelope increases the curve is pushed towards a a heavy tanh saturation. So quiet signals are unsaturated and loud signals get saturated.

@BuffaloSupernova · 238 downloads ·

Based off nonlinear compressor but using assymetric shapes. Uses the envelope follower to apply a nonlinear pseudo-compression. Rather than controlling the volume directly the envelope modifies the nonlinear transfer function to apply more or less loudness/saturation. When the envelope is low a heavy tanh saturation is applied (which is like having a good ammount of gain going into the nonlinear compressor), when the evelope increases the curve is pushed down to a linear transfer function decreasing the loudness and the harmonics generated. Thus, transients get the most clipping applied (high gain into the saturation prior to the envelope closing) - quiet parts of the signal get louder (low gain into the linear part of tanh brings up the volume) - loud sustained signals get less saturation (the transfer function goes towards a linear curve for sustained sounds - so their loudness is compressed).